Housemarque’s CEO basically said Saro wouldn’t be happening without Sony’s acquisition
Saros likely has a big budget behind it, meaning it could look and play wonderfully
That’s positive news for a PS5-exclusive game and Saros could be one to watch closely
If the past couple of years have been anything to go by, game studios being purchased by big publishers hasn’t been a walk in the park for them, with closures and canceled games. But Returnal developer Housemarque is telling a different story.
In an interview with Finnish publication Helsingin Sanomat, as flagged by VGC, the developer’s CEO Ilari Kuittinen basically indicated that Housemarque’s next game Saros wouldn’t have gotten off the ground had it not been for PlayStation Studios acquiring the company.